Review: ‘DBZ: Kakarot’ is a captivating experience not just for fans

By AZREL OLMEDO

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Released on January 17th, 2020 for PlayStation 4 and Xbox One. The game, as of now, only has a single player mode.

Note: This review is spoiler-free!

“Dragon Ball Z” had a prosperous run through its seven-year lifespan, filling the hearts of many with memorable characters, exhilarating battles and overall love for the series. “Dragon Ball Z: Kakarot” is an open-world role-playing game that not only revives the franchise for fans but for newcomers as well.

The game does a great job of taking the player step-by-step through the story while still providing the player with the freedom to roam around the world and explore side-quests, which are considered canon—or relevant—to the main story of “Dragon Ball.”

Players have the option to progress slowly or quickly into each chapter of the story which follows the order of Saiyan Saga, Frieza Saga, Cell Saga and the Buu Saga. In the beginning, players could play as Goku, the main protagonist of the story, as well as Gohan and Piccolo. Players can play as even more characters as they advance through the story.

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Bandai Namco Entertainment and CyberConnect2 have joined forces to create a engaging experience for fans of all kinds to enjoy. Although the language in this photo is Japanese, an English option is also available.

As mentioned before, “Dragon Ball Z: Kakarot” is newcomer-friendly and provides a beautiful experience for those willing to try it. The game includes small episode recaps as the story moves further so that every bit of information is retained and remembered for further clarification. Some info is inside-joke material, which in a sense rewards fans for taking the time to watch and enjoy the story of “Dragon Ball” all those years ago with memories and nostalgia.

The story is beautifully executed, and the graphics for the world and scenes from the anime are second-to-none. Most of the time, players have found themselves more involved in the world than the actual story.

The feel of the game itself is simply marvelous. There’s something satisfying in firing a Kamehameha at point-blank range when the opponent is stuck on the ground, the area around shattering into pieces, followed by a wave of energy that fills the screen. It’s also quite entertaining trying to collect as many of the different colored orbs that are scattered throughout. “Dragon Ball Z: Kakarot” proves that there is always something to do when you’re not saving the world.

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Players have the option to roam around the iconic areas and stages in the “Dragon Ball” world.

The game autosaves by itself, but might give you a small heart attack when when you’re first defeated. “Dragon Ball Z: Kakarot” reminds us to always to save your game when you think something important is going to happen, or you’re hit with the feeling of “Yikes, I’m gonna die!”

As a die-hard “Dragon Ball” fan, the game is a goldmine; I couldn’t wait to get my hands on it when it first released. I was immediately captivated by the game when the title screen first popped up, and I knew this was going to be a fun game to play. As of now, I’m currently halfway into the Frieza Saga, and my opinion of it has only grown stronger.

Interested in grabbing a copy for yourself? The price is of any traditional console game these days—about $60—but worth every penny. If you’ll excuse me, I have to get back to fighting planet-destroying villains, crying tears of joy at the nostalgia and becoming the next legendary Super Saiyan!

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